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GameMT dropped its E6 Plus just last year, but the company is back to make waves with what it calls a “remake” of the device.

A tasteful render of the GameMT E6 MAX

For better or worse, the GameMT E6 Plus was one of the most interesting handhelds of the past year. It had a purple cyberpunk-esque colorway, blazing white LEDs in every crevasse, and ironically the worst D-pad Mikailhov has ever used despite its overall comfort to hold.

The E6 Max looks to change that by scaling back some of its aspirations, but dialing up some others.

GameMT E6 Max Specs

  • Processor: Allwinner A527
  • GPU: ARM Mali-G57 MP1
  • RAM: 4GB
  • Screen: 5-inch IPS
  • Resolution: 1280 x 720
  • Storage: Dual microSD slot + 32GB (potentially)
  • Battery: 5000 mAh
  • Connectivity: Wi-Fi 6
  • Operating System: Android 13
  • Features: HDMI-out, USB-C charging and data, Hall-Effect analog sticks, headphone jack

The overall build of the handheld seems to mute the otherwise colorful E6 Plus before it and go for a more muted Famicom inspiration. Outside of that, other major upgrades are found in the processor and doubled the amount of RAM. Where the original used an RK3566, this new one will feature an Allwinner A527. The A527 is not often seen in retro handhelds because it’s only marginally better than the always-available RK3566 or H700.

That being said, an upgrade is an upgrade.

Every layer in a hearty E6 MAX sandwich

The community is currently flooded with a hodgepodge of different devices using parts and bits from varying degrees of tech. For instance, the Retroid Pocket 5 houses a stellar OLED screen that, in the mid-range, stands alone. Other devices use bits and pieces from older tech, like the AYANEO Pocket DMG utilizing the screen from the LG Wing but turned 90 degrees. Here, the source of these parts isn’t the highlight, but the dedication to continually improve.

The original GameMT E6 Plus came and went due to its flaws, and how it soured many, ultimately making it somewhat of a disappointment. But, to me, it seems clear that GameMT is here to try and right their wrongs and slowly, but surely, reach a land where they can compete alongside ergonomically centric devices like the RG CubeXX and, one day, the Retroid Pocket Mini.

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